Field Test (Game Specifics)
Test the functionality of the field and preparedness for the event matches.
Field Test is used as an initial basic test of the field electronics. Use this interface to verify that all the LED Displays, Team Lights, and scoring hardware are connected. Field Test is also used to confirm the network connection to the Audience Screen and to the Internet. After Field Test, a full Match Test should be used to confirm all elements are behaving as expected in-match. In FMS Off-Season, the Field Test screen is not accessible.
Field Test - Game Specific
You must use the "Refresh Indicators" button to update the colored status indicators on this tab.
[Magnets (Yellow Boxes)]
Pressing the "Toggle XX Magnets" button will toggle the state of the Magnetic floors in the corresponding Cargoship. The small square indicator to the right of the button will indicate the state, green meaning energized and red meaning not energized. Magnets will automatically turn off after a few minutes. Note: The stack lights will also illuminate when Magnets are energized, even outside of the Cargoship Lights test.
[Sandstorm (Green Boxes)]
Pressing the "Run XX Sandstorm" button will run the corresponding Sandstorm one time. The small square indicator to the right of the button will indicate the state, green meaning energized and red meaning not energized. Sandstorm motors will automatically turn off after a single run (approx. 2 seconds). Note: Always use caution before running this test, make sure someone is in the area giving an "all clear" to run the motors.
[Rocket Lights (Pink Box)]
- "Far" and "Near" - The background will turn Red when the far (audience side) and near (scoring table side) lighting controllers are detected (use the "Refresh Indicators" button on the top to update the status)
- Click the "Rocket Lights" button to toggle through the four Rocket Nosecone lights, the activated Nosecone will be written in the bar right below the button
[Cargoship Lights (Purple Box)]
Click the "Cargoship Lights" button to toggle through the two Cargoship stack lights, the activated light will be written in the bar right below the button.